Showing posts with label setting. Show all posts
Showing posts with label setting. Show all posts

Sunday, July 18, 2021

Using the MICE Tool to Find Where the Story Begins


This week at the SFF Seven, we're asking each other which MICE quotient we usually start with in a story. I can see that the calendar queen, KAK, is anticipating my bitching about not knowing what these things are, because she helpfully provided a definition and some useful links. 

It turns out that the MICE quotient is a tool originated by Orson Scott Card (brilliant storyteller, awful human being) for categorizing story elements. MICE stands for Milieu, Idea, Character, and Event. The Writing Excuses Podcast explores the MICE technique frequently, so I was able to listen to a couple of episodes to learn about it. Here's a list of the episodes where they mention it. This episode is particularly useful, from back in 2011, as Mary Robinette Kowal explains how MICE works. The podcasters also amusingly mull that "milieu" is really setting, but that SICE isn't nearly as good of an acronym. This episode is also useful for the discussion of the MICE approach to conflict.

To summarize this approach to writing - part of my job as the one who kicks off the topic for the week - I'm borrowing heavily from the Writing Excuses episodes I cited. 

Basically these four elements can be emphasized or de-emphasized in telling a story. Short stories tend to focus on one of these elements, while longer works use several. Novels typically have all four, often in a nested approach. The tool essentially dictates how a story begins and ends. 

So, for Milieu, a story begins with the protagonists exiting or entering a space, and ends with them returning to the space. For example, The Hobbit begins with leaving The Shire and ends with returning to it. 

For Idea, or Inquiry, the story begins with a question, like in a murder murder mystery, where the question is posed of why a person is dead and who killed them. It ends with the answer.

With Character, the story begins with a protagonist who is unhappy or unfulfilled, and ends with them fulfilled--or resigned to being unfulfilled. Romance and Lit Fiction are two genres that use this tool a lot.

Finally, a story that uses Event begins with something happening that changes the status quo, and ends with either re-establishing the old normal or establishing a new normal. These kinds of stories focus on action and often disaster.

As I mentioned earlier, a novel will also use these tools in a nested fashion, which I find very interesting. Mary Robinette used the example of html code (also applicable to algebraic formulas), where you essentially close brackets in the same order that you open them.

Html coding looks like this: 

<p><b><i> “Dark Wizard is one of my top reads ever.” </i> ~ NY Times Bestselling Author Darynda Jones</b> </p>

The p opens the paragraph and /p ends it. Same with b for bolding, and i for italics, giving you this formatted result:

“Dark Wizard is one of my top reads ever.” ~ NY Times Bestselling Author Darynda Jones

So, in a novel, where you use all four elements, you'd back out the same way you entered. It might look like this:

<Character><Milieu><Inquiry><Event></Event></Inquiry></Milieu></Character>

To finally answer the question of what I start with? I'm an intuitive writer, so I don't plan these things, but it's interesting to note that I pretty much always start with character, followed closely by Milieu. The above pattern is how my book DARK WIZARD goes. The pattern also repeats within smaller sections and scenes throughout the book, but this is true of the overall pattern. Basically Character frames the overall arc, as does Milieu - then there's a lot of moving from Inquiries and Events - sometimes with smaller Milieu changes.

So, the story opens as such:

Gabriel Phel crested the last ridge of the notorious Knifeblade Mountains that guarded Elal lands on nearly three sides, and faced the final barrier. The path through the mountains had been narrow, crooked, with blind endings and unexpected pitfalls.

Not unlike his life, Gabriel thought with grimly sardonic humor. 

My wizard opens the story, moving into a new Milieu - physically and metaphorically. It's also worth noting here that Milieu also refers to the larger setting of being in an alternate fantasy world, which was something I wanted to be sure to telegraph from the beginning. Gabriel has a plan to change his life, but he soon encounters many questions when he meets the heroine, Nic. It's amusing to me how I introduce her in Chapter 2.

Skirts swirling about her ankles, Lady Veronica Elal paced restlessly to the heavy velvet curtains that covered the barred windows of her round tower room, and slipped behind them. Shivering in the chill trapped there, she hooked her fingers into the slats of the shutters anyway, ignoring the cold bite of the metal. It was a ridiculous habit she’d developed over the last months of seclusion, as if she could make the spaces between the rigid slats wider, so she could glimpse just a bit more of the outside world.

Character, then Milieu. Funny, huh?

I enjoyed learning about this tool and will give it thought for future books. I can see how it would be useful for deciding where to begin a story - and for structuring a satisfying ending. 


Friday, June 18, 2021

How I Hook

 Hooks? We don't need no stinkin' hooks. 

I'm reading over the list of seven hooks and either I don't understand them - entirely possible because this week is the first time I'd seen them. Seems to me they lack a little imagination because I don't see an action hook. And y'all, that's my favorite! 

Though I am in a class right now that's teaching me to hook via character. This is alien territory for me, but in a romance novel, it makes total sense that you'd want your readers to connect with the characters before, or as, the story action kicks off.

  • Enemy Within: Sun glinting off the barrel of a gun stopped Captain Ari Idylle dead in her tracks. (I'm calling this the Oh, shit hook.)
  • Enemy Games: The communications panel trilled, echoing the call in the confines of the tiny cockpit. (Uhm. I dunno? This is the point where everything changes for the hero. Does that make this a why hook? Or just a weak hook?)
  • Enemy Storm: Holy Gods, don’t know what I did to piss you off, but dropping a starship on my head is overkill. (Ah, Edie. I'd like to imagine this is action and character combined, but that could be wishful thinking.)
  • Enemy Deliverance: Even though her eyes were closed, even though she’d done her best to relax in the tiny barracks pod that qualified as a bunk, even though rainwater dripped on her mattress in a lulling plip, plip, plip, Ildri Bynovan wasn’t asleep. (Character and setting.)
  • Enemy Mine: Priority Two Alert. Assassination contract for Captain Xiao Zhong verified. Guild assassin Mekise Tolenga en route.(Definitely a why)

 You can see a major change between books 1 to 3 and book 4. Also, sneak peak. You're getting to look at an opening line for a book that hasn't been published yet.

Well okay, Marcella. That's the SFR. What about the others?

Look at the fantasies.

  • Blood Knife: The sweet scent of coffee spiked with caramel syrup preceded the shadow that obscured the golden October sunshine pouring into my office. (Setting I think.)
  • Emissary: When I walked out of the Red Desert into the thin strip of fertile land I’d left as a girl, I barely recognized it. (I have no idea what this is.)
Urban Fantasy
  • Nightmare Ink: Funny how longing for something you can’t have gets blown away in the first swirl of snowflakes heralding an oncoming blizzard. (No idea what this is.)
  • Bound by Ink: Isa hadn’t intended to end up in a crowd of people so soon after getting rid of a Living Tattoo who’d wanted to kill her and take over her body for his own use. (This must be the Why.) 
The paranormal.
  • Damned if He Does: The problem with being damned was that no one would meet your eye.(Character, I think.)

Huh. Look at that. I only thought that action was my preference. Looking through my first lines, it looks like I've done far more character hooks than action hooks.

My illusions are so shattered. What is writing even?