Showing posts with label government. Show all posts
Showing posts with label government. Show all posts

Friday, February 21, 2020

Political World Building

Political world building, next on Nov. . .no. Wait. I'm not PBS. Sorry. Still. We are examining the merits and deficits of governmental bodies in our world building.

The original question was president or monarch - I'd like to think that from a SF standpoint there are more options than that, but you wouldn't know it based on my work. My answer to the question is: Both. At the very least. Because in my main SFR series, I have at least four separate populations vying for territory and resources, I have more than one option for structuring governments.

Confession time. Never, ever in my life did I aspire to write political stories. At. All. Yet here I am, having painted myself into a corner because you can't write military-ish SFR without talking about the governments that send people into battle in the first place and the philosophies for which they're fighting. Whether for good or for ill.

Tagreth Federated Council - this is a presidential government and several chamber council system that knits a group of planets together into a pooled resource. It has draw backs because the seat of government shifts world every few years so that no one world gets all the economic advantage or becomes the seat of power. Until a ruthless, power-hungry man who thinks he's the only one with all the right answers gets hold of the reins. Things go bad fast. My heroes and heroines have to claw their way back up from the debris pile before they can do anything like damage control.

The Claugh nib Dovyyth Empire - this is a monarchy. The queen has her nobles council and her elected council of the people to which she's beholden, but she has very broad latitude, especially when it comes to serving the people. So you don't often see her cowering in a corner while the bad guys are attacking. She's usually out there on the front lines. She's more than a figurehead, less than a living god. If that makes any sense. She's young and open-minded about how a royal ought to go about ending a war. So she's willing to make alliances no one else would consider. It's earned her a few enemies. Some of them roost close to home.

The other three governments that I can think of in the books all operate based on councils. There may be a single leader at the front of that council. Or a trio. Or some number. But the point is that in SFR having just one person standing up in front saying, "This is how it's gonna be just because I say so." is only going to last as long as someone showing up with a laser pistol and really good aim. But give a population the feeling that they're represented and at least partially heard? They'll wait for someone else to rise against the government.

The only thing I wonder is whether the people in my made up worlds avoid answering the phone during election cycles the same way that I do.

Thursday, February 20, 2020

Presidential or Kingly worldbuilding?



It’s no secret that my heart…or rather, my head, belongs in the clouds. Particularly clouds shaped like dragons and castles. So, it stands to reason that my fantasy books are centered around monarchies. 

Kings and queens, heirs to the thrones, lords and ladies, some of whom have magical powers or may be wizards. It’s all dramatic, and oh so much fun to read and write. 

What makes it fun? Honor. Honor goes hand in hand with knights and royalty. They’re supposed to be stuffed full of honor, right? Except when they’re human like us and make mistakes, or succumb to the lure of the wrong side of magic such as the True Father in the Earthsinger Chronicles by L. Penelope.

Honestly, the honor concept is also how I formulate my science fiction governments. They're all based on honor or the lack thereof. You can have space royalty, Jessie Mihalik’s Consortium Rebellion series is a great example of ruling families in space. There can also be galactic governments, has anyone heard of Star Wars? So many varieties of government, but they have a common thread.

Presidential or kingly, it all comes down to honor and how you build the rules around it. Then you’ll know if your spells, or blasters, will be pointed at the castle, or outwards, at the invaders. Even if the focus of your story isn’t centered on political upheaval, the laws of the land, the honor code, it still has to be there.


If you’re world building right now, are you wearing a crown or holding a gavel?

Tuesday, February 18, 2020

Ruling Your Fantasy World


Presidential or Kingly? Democracy or Monarchy? How do I decide what sort of authority rules my worlds?

Mostly it's decided by who and how my protagonist is oppressed. Is there a single shot-caller who can be toppled or is it a complex network established by need/skill? Is the society established and entrenched, or is it developing?  Am I building a fantasy world on top of a real one?

That last question might seem silly, but I write Urban Fantasy where the local tattoo parlor is a front for a battalion of Berserkers and a leather-daddy at the gay bar is an archangel. If I want the reader to believe the story is happening in the USA then I have to use the existing government of our republic; unless I explain the authority relevant to my protagonist is not the human government but a representative body of superpowers in which there are committees and a chairperson. Human governments of all varieties are a minor subset of the greater authority...which is what I did in my Immortal Spy UF series. In short, if writing contemporary fantasy using the real world as the backdrop, you can either leverage existing authority or you need to offer a reason for why/how your characters are bypassing it.

My High Fantasy works are more diverse in that the societies being changed vary in population, environment, history, traditions, and internal vs external strife. A semi-isolated civilization where there are rumors and vagaries of hostile neighbors yet everything within the society is strictly controlled lends itself to a monarchy. However, a nomadic society struggling to survive extreme scarcity where the nomads are not the top of the food chain is more suited to tribal democracies where leadership is decided by those who are led.

Messing with authority is crucial to my stories, so I like to use different types of government for my protagonists to rebel against.

Sunday, February 16, 2020

Worldbuilding: Picking a Government


This week at the SFF Seven, we're asking: Presidential or Kingly - How do you decide your world's structure of authority and/or governance?

It's funny... as a staunch believer in democracy, I've never considered making one of my fantasy worlds have a government elected by the people. Why is that???

I mean, the easy answer is that it never occurred to me, but then I need to examine my underlying assumptions.

  • Fantasy means monarchies with cool castles
  • Crowns and the trappings of royalty are pretty awesome
  • It's an alternate world, which means not the one I live in

There's also the aspect of creating a political system where a government could be chosen by the people, which assumes a certain level of tech - or a very small population. Still, I could do it. I probably should - and now it's in my head, so that will probably brew up at at some point into something...

All that said, I do love writing about people born to the throne, taking up the noble cause and trying to do the right thing by their people. Interestingly enough, I take this to another level in my Forgotten Empires trilogy, amping up the theme in book #2, THE FIERY CROWN, where the nobility is magically tied to the land. It's an old, even pagan concept, and fun to explore.

Next up: a magical democracy? Hmm....