Tuesday, May 16, 2017

Release Day: Jovienne by Linda Robertson

Big celebration day today as our Wednesday captain Linda Roberston releases the first book in her new urban fantasy series Immanence. Because Linda is such an amazing artist, she's written a musical score to accompany the book (sold separately via Linda's website).


JOVIENNE
A horrific car accident put Jovienne in a coma. When she awakened months later, she was told that her family had died. And Jovienne? She felt different...irreversibly changed.

Years passed, and she was raised by a stranger who trained her to use the quintanumin. She excelled at every lesson, and she longed for her mentor to become much more. When the time came for her final test, a death-match against a demon, she uncovered a terrible truth: the man she had trusted to teach her had a dreadful secret, and Jovienne had become a monster's monster.

The traumatized Jovienne becomes desperate for a way out of this new life, working on a way to rescind her immortality. But this only brings the demons ever closer, one of which claims to know a secret of its own about Jovienne-a secret she doesn't even know herself...

BUY IT NOW:  From Linda  |  IpG   |   Amazon   |  IndieBound

Monday, May 15, 2017

No fences for me.

I try to be friendly to anyone who approaches me at a convention.

I also try to be professional, so not too close for comfort.

once upon a time I gave out business cards with my phone number on them.

that stopped when someone I THOUGHT was a writer started calling my place at any old time of the morning to fanboy out.

That was when I set my boundaries.

They haven't really changed. Be a professional at conventions, folks. It's all the difference in t he world.

I'll be polite, I'll even be friendly, but beyond that? Hard to say what will happen.

So, no fences. fences imply that I want to keep a certain distance. In public, at conventions, I believe in an open door policy. I look forward to meeting new friends and fans alike.


Sunday, May 14, 2017

The Writer as Friendly Curmudgeon - Building Fences Without Walling People Out

One of my favorite pictures of my mother, embodying all her effervescence and zest for life - letting her fringe fly.

It's apropos for me that week's topic - which has to do with attempting to be both a writer and a socially acceptable person - falls on Mother's Day. My mother is tremendously social person. She's good at it, and she loves it. Me... well, I've always struggled a bit with feeling like I'm not as good at it, and it took me a really long time to understand that about myself.

I just never felt all that social, though I could fake it to some extent. In fact, I often thought to myself that I was antisocial. In a brief bout of therapy during a dark angsty period in college, my therapist said to me, "Antisocial people don't get elected to be Social Chair of their sororities."

Which was an eye-opener for me, because it was a really good point.

Now I know how to label it, because there's so much more good language to talk about this aspect of human interaction. I'm an introvert! Or perhaps, more accurately, an ambivert. I have a lot of extrovert skills - which I've always attributed to my mother's tireless efforts to make me a better person - but I have a deeply introverted aspect to my personality. I need alone time to rejuvenate my energy.

Because my mom is an extrovert, she needs companionship to rejuvenate herself. Thus she's always worried that when I'm alone "too much" that it's not good for me.

But loving being alone is part of what makes me a good writer. In fact, I'd argue that so many writers are introverts because it's got to be super hard on those extroverted writers to make themselves sit in quiet rooms alone to get the work done. Introverts are all over that.

The downside, however, is that we can be perceived as unfriendly and shunning society of all kinds. Part of this comes from the necessity of building fences around the sacred space where creativity occurs. We absolutely need to be left alone. No quick questions or short conversations. No "but I only need ..." Anything that interrupts that quiet space will derail the work at best temporarily, at worst for a really long freaking time. And the worst part is, allowing minor infractions leads to larger and larger ones. A quick question today leads to a two-hour errand in the not-too-distant future. It can become a convoluted exercise in logic to try to explain why the short convo yesterday was okay, but a total disaster today.

And this is hard to explain. It sounds curmudgeonly and sometimes downright mean for us to say, "I'm turning off my phone, my internet, and shutting my door. If you need me, you'll have to need me later." We know our boundaries can make no rational sense, which means we end up snarling impossible demands like "Nobody talk to me EVER AGAIN."

I always think of the cliche of the Victorian era writer locking himself in the library and roaring that anyone who enters will be reduced to a pile of ash.

Okay, I've totally wanted to be that guy on occasion.

But most of us don't really want to be THAT antisocial. We love our friends and family and would like for them to continue to love us. It's really lovely when we unlock the library doors, emerge, (bathe), and find them smiling, possibly handing us food.

So the trick is to build fences around that writing space without building walls so impenetrable they can't be breached. I suspect the answer there, as it so often is, lies in communication.

I greatly appreciate all those years my mom spent drilling social skills into her reluctant daughter. They've come in very handy. A part of me is also amused that, for all those times she told me to get my nose out of my book, that I'm totally vindicated now.

SO, HA, MOTHER! ALL THAT TIME I SPENT WITH MY NOSE IN A BOOK MADE ME AN AWARD-WINNING WRITER TODAY!! SO THERE!

Also, I love you, Mom. Happy Mother's Day, from both the good Jeffe and the bad one. ;-)

Saturday, May 13, 2017

My Test for Good Ideas - Does it Set Off Fireworks?

Plot Bunny!
The topic this week is how we decide what’s a good idea to pursue when we’re ready to write a new book or story.

First I’d have to define what ‘good’ means to me in this context because as others have said, I have ideas ALL the time. Plot bunnies abound everywhere. I have a dream, or read the news or someone tells me a funny anecdote from their own daily life or I’m perusing a magazine at the dentist’s office and WOW POP ZOWIE, there’s the kernel of a great idea. Typically I scribble down enough notes on it to remind myself later what I’d thought was so cool and stuff it into a bulging purple folder of similar ideas. If the thought prompt was for a nifty detail inside some other story I’ve already been playing around with telling, then I’ll give it a cryptic label. As an example, for literally years I collected details for a story about an interstellar fashion designer, which I eventually wrote (Star Survivor). I probably didn’t use 1/100th of the stuff I’d collected but it all built up in my head over time to give me a picture of the world she lived in and what I might write about her.

I still have notes from junior high school actually, relevant to the series I was doing then, which had a vaguely Tom Corbett Space Cadet feel to it, but with romance. I’m not planning to pursue those plot bunnies any further though!

That does point up the problem I have, which is when I’m feeling motivated and energized to tell a new story, it’s rarely something drawn from all those files stored in the spare room. More often my Muse is attracted to a shiny new idea and off I go to write that story.

With that background established, what qualifies as a ‘good’ idea to me is one that makes me excited to sit and write, to tell the story. I have energy for the situation and the characters and I can’t wait to get those words on the paper (by typing into the laptop) and share the tale with my readers.

That’s it. My sole criteria. Does this idea have kinetic force for me and spark the irresistible urge to spin a story?
If yes, then hey, Houston, we’re go to launch the writing process.
Purchased from DepositPhoto



Friday, May 12, 2017

Idea Processing and Proving

Remember junior high when you learned (vaguely) how to write a research paper? You were told to pick a subject, begin your research and keep your index cards organized so you could write your paper and cite your sources, right? For the first time, you were given more than a single evening to accomplish your task. Maybe a whole two weeks.

If you were anything like me, you spent the first week and a half playing with a million ideas about what to write. It finally took either panic or a parent hollering at you to just pick something to get you to actually do the paper. Which meant that you were forced to put aside any question of what idea was 'best'. Or even 'good'.

Books are a little like that. You can spend all your time figuring out whether an idea is any good for you or not. And I say 'for you' because I doubt there are any bad ideas - only ideas that land with the wrong person to execute. When a bright, shiny new idea sideswipes me, I do have a process for figuring out whether I can get it from 'oh hey!' to a finished novel. It looks a little like this:

1. Are there characters associated with the idea? If yes, proceed to 2. If no, this idea is DOA. I can jot it down and file it in case characters pop up later, but until there are people to drive the idea, no deal.
2. Do the characters have arcs? This is determined by a deep dive into character work. First stop: Break Into Fiction and the character templates. Why? Because I am entirely character driven. I must know the whys behind my people before I can reliably plot a story from idea to finish. If arc = yes, I can proceed to 3.
3. Proof of concept - write the proposal. Three chapters and a synopsis. This forces me to get clear on the GMC in a concise way. Usually. If that goes well and the characters are playing poorly with one another as they should, I can proceed to 4.
4. Scene by scene plotting. You know that's working when you have help like I did above. It's even better when your 'help' offers up editorial comment in the shape of fang holes in your scene notes.

A lot of work, maybe, but it has benefits. The first is that 90% of ideas get sorted within the first two steps. Those that don't have material progress already made on them. In rare cases, I've had ideas fizzle in the proof of concept stage. Those ideas aren't usually bad, per se, it's usually a case of having missed something vital in the character arc/motivation stage. Those get shelved to perk a little longer. Then I go back to revisit every once in a while to see if I can parse out what I got wrong.

At least no one wants me to cite my sources anymore.

Thursday, May 11, 2017

Panning for Idea Gold

"Your first three ideas are wrong."
This was a piece of advice that came from the production designer I worked with the most in my theatre days, which he got from one of college professors.  While I don't think it's completely accurate, I do think it's coming from a fundamentally correct place.  A lot of the time, the initial idea is flawed, and it takes some work and thought before you get to the thing that's actually going to work.
Now, he was talking about design work-- how you build something that will look and function the way you want it to on stage-- but the principle is the same as with writing.
Around that same time, we both worked with another playwright, and one of the comments made of that playwright was, "He has some really fantastic ideas.  And some truly terrible ones.  And absolutely no skill at differentiating them."
And that's the challenge in writing, isn't it?  Looking at the ideas you have, and trying to crack which ones will work and pay off, and which ones are not worth developing.  I think it's still something I'm working on, myself.  Now, part of my process is a long germination period, where I go from a vague idea to building the roots of it, and then growing it out in outlines and finally writing the story. I know my output speed would seem to belie this idea, but you're seeing the end result of the process which started many years ago and is now bearing fruit.  In many ways, the two trunked novels were a necessary part of the process of the planning and plotting of all the Maradaine novels.  And my space opera project (that is currently shopping) went through so many changes that the only things surviving from the original concept are A. the name of the ship (and the ship focused on is completely different) and B. one character (who in original concept was a stand-out secondary character that evolved into the actual lead).  
Now, I could have stuck to my guns and insisted that the original space-opera concept or the now-trunked novels were how I had to go forward... then I'd probably still be languishing as a writer.  
That doesn't mean every idea is gold, or I've mastered figuring out which are or aren't worth my time.  Just slow, steady improvement on that front.  Always learning.  Any writer who thinks there's nothing left to learn is just stagnating.
--- 
A reminder that I'll be at ComicPalooza this weekend.  My schedule is here.  If you're in or near Houston, come say hello!

Wednesday, May 10, 2017

Spotting a Good Idea

Wanna know the secret?

A story that appeals to your emotions, promises conflict/drama/action, and --come the end-- says something that sticks with you in a good way.

That's my belief.

But take that with a grain of salt. What appeals to my emotions may not evoke yours and vice-versa. What I consider conflict/drama/action may not align completely with what you consider the same. Further, what sticks with me afterward may not be a message that resonates with you. Hence, not every book is for every reader. Those choices may steer your work into a small, niche market. Or it might hurl it right into mainstream because the overall appeal as well as the scope of the message is quite broad.

My latest novel, Jovienne, is available either now or next week. I say this because while the publisher's release date was May 9th, the on-line sellers are {as I write this on the 9th} showing as unavailable, so perhaps their stock has not yet arrived or been checked into stock and ok-ed for sale??? Gotta love the business side of the business...hee hee. Regardless, please check out the trailer, below, and tell me, Do you think it has got 1.) that emotional appeal, 2.) the promise of conflict/drama/action, and 3.) indications of a something that will stick with you come the end?




Also, the music in that trailer is a shortened arrangement of the track Immanence I wrote as part of the score for this novel. To hear snippets each track from the CD, visit my website's buy page:

http://www.authorlindarobertson.com/buy.html 

Tuesday, May 9, 2017

3 Steps for Deciding Which Great Idea To Write Next


I have an idea! I have many ideas. I have enough to keep me writing well into my 90s when AI will suck the wavelengths out of my brain and feed it to the matrix. The ideas, they multiply like tribbles. In all fairness, I've yet to meet an author who lacks ideas. Time is usually the mitigating factor, followed by contractual commitments, and the pursuit of a guaranteed income stream.

Obligations to third-parties aside, how do I decide which idea to work on first/next? Three steps:


1. Can I easily and clearly envision the Goal, Motivation, Internal Conflict, and External Conflict?
 If "yes" proceed to next step...
I proceed 96% of the time

2. Can I easily and clearly envision the summaries of the 3 Arcs, their respective Gotchas, and are they sufficiently unique?
If "yes" proceed to next step...
I proceed 43% of the time

3. Can I write it in 90 days?
 If "yes" prioritize and place in the queue to be written.
The answer to this one is usually manic cackling and a lot of "oh, hell no." Not because I'm a slow writer and so far my "best" time is 18 months. No, no, that piece of reality doesn't factor in. It's my belief that I could write it in 90 days. That belief stems from the notion that I am so familiar with the plot, all the characters, and each setting that I know how 27 of the 30 chapters are going go before I start Chapter 1.

That...that doesn't happen often, which makes it a great filter. 

What I don't ask myself is "will anybody buy this," for the simple reason that I can't control what people will buy or when they'll buy it. I can control my little speck of the universe...sometimes.