Showing posts with label writing ideas. Show all posts
Showing posts with label writing ideas. Show all posts

Wednesday, May 17, 2023

Resisting the New Shiny: How to Decide What to Write Next


 I've just returned from Nebula Conference and this moment was a highlight: the photograph of SFWA past-presidents in attendance. From left is Gay Haldeman, SFWA Ombudsman; Joe Haldeman, SFWA Grandmaster and past-president; Michael Capobianco, past-president; Karen Silverberg, novelist; Robert Silverberg, SFWA Grandmaster and past-president; and lil' ol' me. Quite a heady experience!

This week at the SFF Seven, we're talking about the Picking and Choosing—how do you decide which idea to write?

This is the eternal question, with many factors affecting the answer.

Some factors are practical, especially if you make your living as a writer, as I do. To keep that income flowing, I have to think about the next book in the series - both for the sales and to keep my readers happy - and I have to look at what's selling best for me. Likewise, in working with my agent - the fabulous Sarah Younger at Nancy Yost Literary Agency - I coordinate with her on what she thinks she can sell for me, along with her schedule, balancing me with her other clients on reading, editing, etc.

Then there's the creative side...

As we develop as writers, one of the primary skills and disciplines we must learn is how to *finish* a work. There are a lot of would-be authors out there with a few to dozens of unfinished manuscripts. It's a thing and you HAVE to learn to overcome it. A big piece of learning to finish a work is setting aside the New Shinies - the ideas that turn up, alluring as fae lights in the darkness, luring the unwary writer into a merry chase that leads nowhere. By the time the writer returns from the wild pursuit of flickering delight, their work in progress has aged and they have nothing to show for their efforts.

Then again...

Sometimes an idea descends and demands to be written. It's only happened to me a few times, but it's happened recently and - though I have lot practice, skill, and discipline at resisting the siren song of the New Shiny - I finally capitulated to writing it. We'll see what happens.

Friday, July 17, 2020

Idea Recall

Just a flower about to burst into bloom on the lanai. I was told it was a form of orchid. To be sure, it's an epiphyte, but I'm not so sure about the orchid thing. It's a Medinilla magnifica.

I'm using this photo here because I want to make the point that ideas are as numerous as the clusters of flowers on this plant. You either enjoy them when they bloom or you lose them when they drop, which happens frequently. Like so many tropical and subtropical plants, the flowers don't all come out at once. They emerge in waves and they drop in waves. No sooner have you swept up one mess of rose grapes, which these are also called, and another set are falling.

There's my idea metaphor.

Gather ye the buds of ideas while ye may. Cause sure as you sleep on 'em, they'll be gone like ghosts in the rising sun. Waking life ideas are easy. Say you're in the shower. You get an idea followed by another and another. Those ideas are related or they wouldn't have triggered one another. NUMBER THEM in your head. Assign each a single key word. REPEAT THEM. Then finish your shower asap, GTFO, and find paper. Or whatever recording device you need. Your phone has a recorder on it. Record the idea. There's a notes app. Use that if you have to. I prefer either paper or just getting an idea to a computer. The whole strategy for me is to find just that one single key word that opens out the entire idea when I repeat it.

But. As I said. The One Thing Guaranteed to Fail: lying to yourself about remembering that idea that comes to you in twilight sleep - in that moment between waking and dropping into slumber. You don't want to rouse yourself. So you number the ideas. You key word them. You repeat them. And when your alarm goes off, all you'll remember is that you had ideas and now, they're gone. The only solution here is a pad of paper beside the bed and a book light. I used to use sharpie and write on my palm when I got ideas in the middle of the night. That gets really, really hard to read when you write over something you've already written, so seriously, don't do that. A little note book and an unobtrusive light source will make  you much happier and you won't hate yourself in the morning.

Wednesday, May 30, 2018

Don't be distracted by the shiny! It isn't story.

Regarding ideas and where to get 'em... Did you read KAK's post yesterday? What she said. I'll just add a tiny bit to it.

I get ideas from science news feeds and web sites, the brain-crunchy books of pop-science geniuses like Michio Kaku and Stephen Hawking, Elon Musk's Twitter feed (which is crazysauce, have you seen that thing?!), re-watches of TV shows that stoke my fangirl imagination (Farscape, Firefly, X-Files, Battlestar Galactica, Deep Space Nine, Buffy the Vampire Slayer, Fringe, etc.), documentaries, vacation photos and journals, those people in the Starbucks who look tense and clearly have some drama going on, and, when all else fails, the disco black hole of YouTube.

The problem with ideas is that they aren't a story. Yeah, I know there's such a thing as an "idea story" ("What if we were all living in the dream of some dude name Jack?"), but the format has never worked for me. Maybe my ideas just aren't juicy enough to drive a whole story, I dunno.

For me, ideas are gems, scattered out on the bedspread. I pick up a science article here, a TV character's gesture there, and a dead language there, and I slip all those jewels into a velvet bag, give it a little shake, and start drawing them out, hopefully in an arrangement that appropiately bedazzles my story.

And I mean story in the Lisa Cron sense: "A story is about what the protagonist has to learn, to overcome, to deal with internally in order to solve the problem that the external plot poses."

So, as sparkly and beautiful as all those ideas are, honestly, they're just vehicles for telling a story. They aren't the story themselves.

Which is good news, right? I mean, you can get ideas from anywhere, and they don't even need to be good ideas. The trick is use all those shiny idea gems to to tell a story that means something to you.

Tuesday, May 29, 2018

Story Ideas: Problem Isn't The Concept; It's The Execution


Where Do I Get My Ideas?

For the high-concepts of stories? From my over-active imagination that is stimulated by life. The mundane morphing into the unusual, the ordinary that could shift to extraordinary with one tweak, the existential questions with practical answers, and the immediate concerns forgotten with a greater crisis; it's all fodder for a novel. An idea shortage is not a problem. An excess of ideas? Now there's a problem. Choosing which one(s) to pursue next? Choosing which ones to smash together into a new thing? Choosing which ones to abandon and which ones to beat into submission? Which ones get the investment of time and money? Which ones get pushed to the back of the queue? Which ones can be written in a timely manner and which ones will be long labors of love?

For the details of the story? Oh, now, this is the problematic part. The execution of the Great Concept. Again, abundance is the root of the trouble. Which path to trod? Which is unique without being alienating? There are drafts with whole tangents that seemed like a good idea that ended up not being compelling, that failed to develop the character, or that developed the character in such a way that the character is quite unlikeable. Sometimes, it's a lot of stabbing at shadows until one coalesces. "Would she really...?" is frequently uttered. Would my protag really react like that, go there, engage in that manner, solicit help, endanger that group, etc. How is my protag vulnerable without being weak? How is she competent and inclusive? How does she empower others to succeed? What is it she fears and how is that going to manifest? How does she deal with fear? How does she grow across the series without outgrowing the series?

Strangely enough, I can make a pretty swift command decision about which high-concept project I'll pursue. The details? Thems what makes writing a book a real challenge. Yet the magic happens when the brain is allowed to think, to truly muse and ponder. 

And bourbon, bourbon helps too. 😈


Sunday, May 27, 2018

A Better Answer to: Where Do You Get Your Ideas?

Last week I attended SFWA's Nebula Conference and got to meet our 2018 Grandmaster, Peter S. Beagle. I legit teared up when we talked and he signed my battered old copy I received forever and a day ago. I felt like a teenager again and all those feelings that led into my early love of fantasy rose up and swamped me.

The conference in 2019 will be at the Marriott Warner Center in Los Angeles. I highly recommend it! It's become my absolute favorite gathering of SFF writers and industry professionals.

Our topic this week at the SFF Seven is "Where do you get your ideas - the least popular question ever."

Whoever suggested this topic added the subtitle because a) writers get asked this question a LOT, and b) it's really hard to answer. One reason is because we don't actually KNOW where we get our ideas. We often laugh off answering it, or glibly say something like "Getting the ideas is easy; it's having the time to write them that's the challenge."

Which is a really terrible way to answer an earnest question. People who ask this get nothing from us assuring them that ideas are common as grass. They want to know where we get GOOD ideas. How to know which ideas to run with. What story to tell when they're looking at a blank page or screen. They also want to know how they can get an idea like Twilight, or Harry Potter, or Hunger Games.

Something we'd ALL like to know!

I recently listened to an interview with Neil Gaiman where he talked about this very thing. (Yeah, it's a few years old. So what? The internet lives forever!) He was asked to talk to a group of schoolchildren and one asked this question. And Gaiman said it occurred to him that it wouldn't be fair to give them the usual non-answer, because kids deserve better than that. Really, anyone who asks this question deserves better than that.

So, where do *I* get my ideas? Here's three.

I pay attention to my dreams and write them down. If there's an image/feeling powerful enough that I remember it clearly when I wake, I know there's something to it. THE MARK OF THE TALA, the first in my Twelve Kingdoms/Uncharted Realms series started with a dream. So did ROGUE'S PAWN from my Covenant of Thorns trilogy.

I enjoy my daydreams and give them time to spin. As we grow up, we're talked out of daydreaming, like it's a bad thing. We're told to pay attention and engage with others. But daydreaming is where a lot of my stories come from. They entertain me and give me good feelings, so those naturally become stories I enjoy writing. This works especially well with erotic fantasies. PETALS AND THORNS, SAPPHIRE, and UNDER CONTRACT came from erotic daydreams.

I get a lot of ideas from reading other people's books. No, it's not plagiarism if someone inspires you. I once heard a Famous Author on a panel proclaim that she doesn't read. (She called it a dirty, little secret of authors and seemed to think others thought the same way. Spoiler: we don't.) She believed reading somehow spoiled her own creativity. In the bar after (where all the best writer conversations occur), another author said "We're rich because we steal from the best houses." And, no, it's not really stealing. Art inspires art. Good books - and great movies - suggest ideas to me all the time. Don't go and replicate someone else's plot, but if something inspires you, run with it!

As much as we may riff that we get ideas all the time, most writers are always looking for new and better ones. They may be common as grass, but there's a lot of grass out there. We're all looking for something more special than that. Don't let any writer convince you otherwise.

Friday, May 12, 2017

Idea Processing and Proving

Remember junior high when you learned (vaguely) how to write a research paper? You were told to pick a subject, begin your research and keep your index cards organized so you could write your paper and cite your sources, right? For the first time, you were given more than a single evening to accomplish your task. Maybe a whole two weeks.

If you were anything like me, you spent the first week and a half playing with a million ideas about what to write. It finally took either panic or a parent hollering at you to just pick something to get you to actually do the paper. Which meant that you were forced to put aside any question of what idea was 'best'. Or even 'good'.

Books are a little like that. You can spend all your time figuring out whether an idea is any good for you or not. And I say 'for you' because I doubt there are any bad ideas - only ideas that land with the wrong person to execute. When a bright, shiny new idea sideswipes me, I do have a process for figuring out whether I can get it from 'oh hey!' to a finished novel. It looks a little like this:

1. Are there characters associated with the idea? If yes, proceed to 2. If no, this idea is DOA. I can jot it down and file it in case characters pop up later, but until there are people to drive the idea, no deal.
2. Do the characters have arcs? This is determined by a deep dive into character work. First stop: Break Into Fiction and the character templates. Why? Because I am entirely character driven. I must know the whys behind my people before I can reliably plot a story from idea to finish. If arc = yes, I can proceed to 3.
3. Proof of concept - write the proposal. Three chapters and a synopsis. This forces me to get clear on the GMC in a concise way. Usually. If that goes well and the characters are playing poorly with one another as they should, I can proceed to 4.
4. Scene by scene plotting. You know that's working when you have help like I did above. It's even better when your 'help' offers up editorial comment in the shape of fang holes in your scene notes.

A lot of work, maybe, but it has benefits. The first is that 90% of ideas get sorted within the first two steps. Those that don't have material progress already made on them. In rare cases, I've had ideas fizzle in the proof of concept stage. Those ideas aren't usually bad, per se, it's usually a case of having missed something vital in the character arc/motivation stage. Those get shelved to perk a little longer. Then I go back to revisit every once in a while to see if I can parse out what I got wrong.

At least no one wants me to cite my sources anymore.

Sunday, May 7, 2017

Picking the Good Ideas for a Novel - How Do You Know?

I just got back from the RT Booklovers Convention in Atlanta. Here's Sonali Dev and Grace Draven, after accepting their awards for best Contemporary Romance and Best Fantasy Romance, respectively. Two of my favorite people, among so many wonderful people at that convention. I had a wonderful time!

“Where do you get your ideas?”

This is a question authors get all the time. And we have a pretty stock answer for it, which is absolutely true, that getting ideas isn’t the hard part. Most authors have tons of ideas stockpiled. While writing one book, we get ideas for something totally different. Sometimes lots of other ideas. The hard part, we say, is in the execution, in actually preserving to write the entire book and do it well.

That’s all true.

But there is another level to it.

What author has not read a book and thought, “Damn, I wish I’d thought of that!” We often look at books our friends and heroes write and wish we’d had that idea. For myself, I have five or six series that I sincerely wish I’d written. A lot of that is in the execution, but they’re also ideas that never occurred to me.

The other piece is that, when we go to those long lists of ideas – on spreadsheets for me, naturally! – it’s not always easy to choose the GOOD ideas.

Ideas are everywhere. GOOD ideas? Maybe not so much.

That’s our topic this week: how do we know which are the GOOD ideas.

Recently I gave my new agent Sarah a long list of possible projects. I think about a dozen, in various stages – most just twinkles in my eyes – of ideas for books and series I could work on. She went through and ranked them in terms of which she thought were the best for me to work on.

That’s part of her job. In this case, “GOOD idea” meant what she thought would be most likely to sell right now. She also filtered in terms of genre, bookshelf placement, future directions of publishing and reading, and her own intuition.

What she ranked #1 was not my personal favorite.

In fact, my personal favorite idea didn’t make her top five.

Does that mean it’s not a GOOD idea? Not necessarily, but it does mean something. When I finding myself wishing that I wish I’d thought of Hunger Games (and what author hasn’t??), I also know that I never would have. It’s not my thing. But, among the stuff that IS my thing, I’m aware that my favorite ideas aren’t always ready for the world. Don’t worry – I keep them! But I put them pretty far back on the shelf in the larder to ferment a little longer.

Every author, no matter where in their career, has to choose among their many ideas. When I was a newbie, aspiring author, this often came down to gut. Sometimes it still does. Nothing wrong with choosing that way. But as we progress in our careers, other factors come into play. I have a couple of series concepts that I might not yet have the chops to pull off. Also, working as a career writer, recognizing what will sell becomes much more important. Things like groceries and electricity need to be paid for.

So, through this lens, a GOOD idea has many parameters. How we recognize those is a combination of intuition, experience, and professional expertise – both our own and from the people we work with.

There’s also that magic something, that just knowing. I’ve had it a few times. Suzanne Collins says she knew about Hunger Games.


I’m looking forward to hearing my fellow authors in the SFF Seven weigh in on how they recognize the GOOD ideas.